Young Artist Submissions
Young Artists Get Published
Be a chosen youth who has their art published in an educational resource called the Sacred Storybook.
Open for submissions June 20 – July 30, 2020
Wild Craft Play ‘sCool, is revamping their children’s storybook to enhance the learning experience for children ages 8 and up. Wild Craft Play is a role-play, nature-based in-person program that is as fun as a videogame, designed with strategy game-play that hooks children in and leaves them wanting more. The Sacred Storybook is how the whole program starts.
HOW TO SUBMIT YOUR ART
Email Jamie@wildcraftplay.com to receive an entry form
Any medium, pencil, paint, photography, digital art must be 8 inch x 8 inch
Voting will ensue after July 30th.
Every person who complete this quest of submitting this art, receives:
- Invitation into the Secret Society, a group of community members dedicated to bringing more Wild Craft Play Game to Vancouver Island and abroad.
- Invitation to the next Wild Craft Play 1 Day Games in Cumberland and across Vancouver Island
Chosen artists will receive:
- Acknowledgement on the Wall of Fame
- Letter of Recognition to add to your portfolio
TO LEARN MORE
Book an Online Presentation to learn more about how you can get published.
Presentations provided online, pre-registration is required, dates will be sent to you, and any presentation made will be saved and available for registrants.
Your submission of art will enhance this book and the experience for thousands of children. This book was created by founder Jamie Black and a child named Carmanah when she was 11 years old, nearly 9 years ago. Wild Craft Play The Game, has brought wild wonderment to hundreds of children, youth and adults since 2008. It has been played with groups of 16 or more children, ages 8 and up, designed for at least 8 weeks of engagement or more.
Initially this program was created with children, for children, to re-connect them with the Earth, now it is a multi-disciplinary experience that teaches about anti-bullying, as well as reaches all of the BC core competencies and is a model designed to meet some of the BC curriculum, namely, Grades 3, 4 and 5; physical and health education, math, financial literacy, science, socials, english, drama, environmental education, art and music. For anyone who facilitates the game, one of the core intentions is to help children play more gently on the Earth, making decisions for the Earth, and for our future.
When this book is published, it will become an educational resource to any adult who works with groups of children ages 8 and up. Join the movement. Become a Wild Craft Play Facilitator.
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